The Commercium board game was developed to meet the requirements of the teaching-learning environment. The board game was evaluated by first year learners at the Potchefstroom Campus of the North-West University and the Vaal University of Technology. The evaluation proved to be very positive. The learners indicated that technical skills, understanding the roles of the accountant, soft skills as well as knowledge of the subject content improved as a result. What should especially be noted is their positive reaction due to the fact that the game simulated the business environment and linked theory to practice. They also enjoyed the social and group work aspects of the assignment. The learners further had a general positive attitude towards the game. The highest evaluated positive experiences were described as “good”, “exciting” and “fresh”. On the negative side words such as “unhappy”, “uncomfortable” and “tensed” were recorded. The learners were thus required to move outside their comfort zones. Learners were also required to summarize the project in one word. Two thirds of the remarks were positive, with the number one remark being the word “interesting”.
The game has since also successfully been implemented at the Vaal University of Technology, University of the Free State, Rhodes University, the University of Pretoria Walter Sisulu University of Technology, UKZN, SAICA, Alltimax, Maccauvlei Learning Academy etc.